
Small update, 26.03.2026
Balance changes in the “Tales: Rust & Dust”
Tank track
Mass increased from 1890 kg to 2710 kg.
Goliath
Mass increased from 2200 kg to 2995 kg.
Armored track
Mass increased from 1440 kg to 1890 kg.
Meat grinder
Mass increased from 910 kg to 1209 kg.
Comment: armoured cars equipped with these movement parts have very high survivability in the battles of the mode.
Thunderbolt
- Minimum spread reduced by 15%.
- Maximum spread reduced by 20%.
- Optimal range increased by 30%.
- Maximum range increased by 40%.
Fafnir
- Minimum spread reduced by 15%.
- Maximum spread reduced by 15%.
- Optimal range increased by 30%.
- Maximum range increased by 30%.
Borer
Durability increased from 231 to 281 pts.
Mauler
Durability increased from 327 to 409 pts.
Lacerator
Durability increased from 401 to 501 pts.
Comment on shotguns and melee weapons: the changes are intended to improve the efficiency of these weapons at close range.
Miscellaneous
- Fixed an exploit that made it possible to open the containers with tokens an unlimited number of times. The accounts of players that used that exploit were temporarily banned, and all unfairly obtained coins were deducted from their accounts.
- Now the players’ ratings are displayed on their banners in the “Tales: Rust & Dust” mode.
- Now, the production interface of the “Tales: Rust & Dust” mode does not display the amount of parts in storage if a part has been received only in the base game.
- Updated the layout of the Leviathan battle reward window.
- Fixed a bug that caused weapons to appear twice in the patch tooltips.
- Fixed a bug that caused the AI-controlled enemies with co-drivers to appear in battles of the “Tales: Rust & Dust”.
- Fixed a bug that caused the parts unavailable in the “Tales: Rust & Dust” mode to be displayed in the mode’s challenges conditions.
- Fixed a bug that caused the “Tank track” to be missing in the technology tree of the “Tales: Rust & Dust” mode.
- Fixed a bug that caused the “Hadron” cabin to be missing in the technology tree of the base game.
- A number of interface elements in the blueprint selection window and opponent’s blueprint display window were updated to match the overall design.
- Fixed a bug that caused the chat button to appear in the battle results window on consoles.
- Fixed a bug that caused the clan button to appear on the garage screen of the “Tales: Rust & Dust” mode under certain conditions.
- Fixed the bugs that caused the “Battle” button to change/be blocked in the “Tales: Rust & Dust” mode when the player received an invitation to join a group or an invitation to join a custom battle from the main game.
- Fixed the layout of pop-up messages in raids and brawls.
- Fixed a bug that caused the tick mark to not be displayed correctly in league rewards.
- Fixed a bug that caused tapping on a chat message sent in the “Rust & Dust” channel to open an empty channel or a clan channel.
- Improved cursor display when hovering it over the chat.
- Fixed a bug that caused the background for the parts rarity display to be missing.
- Fixed a bug that caused glow effects to be displayed incorrectly on the event rewards screen.
- Fixed a bug that caused some buttons to not have certain pop-up tooltips.
- Updated the list of contents for the “Legendary decors pack”, removed the rewards that shouldn’t be included there or be sent to the main game.
- Improved the game client stability.
- Improved a number of in-game texts.