Devblog

Ravagers around the corner. New features of the major June update. Part 2

Part 1

Hello, survivors! 

Let’s continue to learn about the new features of the upcoming Ravagers season. In this entry, we’ll talk about the legendary pulse accelerator and the eerie epic movement part consisting of many legs. Let’s dive in!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.

Legendary pulse accelerator

In the first entry, we told you about the light legendary cabin that is perfect for long-range fire. The Ravagers have prepared a suitable weapon for it, which will allow you to wreak chaos and destruction without getting close to your opponents.

To activate the accelerator’s perk, you need to hit enemies twice in a row from a long distance. After that, the weapon’s projectile is replaced with a special one.

When it hits, this special projectile attaches itself to the enemy and periodically damages all enemy cabins within a certain radius. Note that if the cabin has 25% durability or less, it will not receive periodic damage.

After the damage phase, enemies within the radius will no longer see other players on their radar for a period of time.

Epic mechanical legs

It’s a shame when you’re using “ML 200” or any other legs, and one gets destroyed in battle. You have to hobble along and suffer until the end (which is not always a victory). The Ravagers have created a unique movement part that can keep your build firmly on its feet even after a fierce firefight.

One copy of the new movement part has two legs. That’s why a lot of them on a build may remind you of a centipede. The key feature is regenerating durability after a certain amount is lost. For example, if the movement part absorbs some damage, then only one leg will be disabled, while the second one will continue to function. After a while, the disabled leg regenerates and you can use it again.

Of course, if you lose both legs, you will fall to the ground. But after a while, the legs will regenerate, and you will be able to walk again and scare every arachnophobe you meet.

Structural parts of the upcoming season

That’s all for now. See you in the last entry, coming soon. Stay tuned.

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