Now available
on Android and iOS
Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

Planned balance changes. Mass testing

Greetings to all survivors! We are ready to share with you the balance changes planned for the next update, which means it’s time to reopen the gates of the test server and launch your game test - clients!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not be implemented into the game at all. You can familiarize yourself with all the planned changes in detail on the special test server!

“Rare” parts

Shotgun “Spitfire”

Damage increased by 5%.

Drone “AD-12 Falcon”

Damage reduced by 7%.

Turret “DT Cobra”

Damage reduced by 10%.

Parts of “special” rarity

Turret “T4 Python”

Damage reduced by 10%.

Drone “SIdekick”

Damage reduced by 5%.

Developer comment: “Rare” and “special” drones and turrets mentioned above are extremely effective and deal a lot of damage in battles at relatively low PS levels. These specific damage adjustments will allow to slightly reduce their over-effectiveness.

Machine gun “Sinus-0”

Damage reduced by 6%.

Cannon “Prosecutor 76mm”

Now the cannon shells pierce strictly 1 “pin” of armour (1 “cube” of the constructor).

Rapid-fire machine gun “M-37 Piercer”

Durability increased from 127 to 133 pts.

Parts of “epic” rarity

Cannon “Executioner 88 mm”

Now the cannon shells pierce strictly 2 “pins” of armor (2 “cubes” of the constructor).

Pulse Rifle “R-37-39 Adapter”

Changed the weapon’s perk. Now the enemy’s cabin takes additional damage if all shells within one burst hit this target.
Weapon damage reduced by 30%.

Developer comment: This new perk is extremely effective and required some changes implemented for the weapon’s damage. With the proper skill, an experienced fighter will not only not lose in DPS (damage per second), but will also be guaranteed to deal damage to the main part of the enemy’s vehicle - the cabin. We invite you to test the updated weapon and share your opinion in the special thread.

Machine gun “Spectre-2”

  • Damage increased by 7%.
  • Changed the weapon’s perk. Direct hit now increases the weapon’s damage by 4% (previously 5%).

Plasma gun “Quasar”

Projectile speed increased by 21%.

Automatic weapon “Caucasus”

Damage reduced by 5%.

Developer comment: After the radiators began to work correctly in conjunction with the “Caucasus”, the effectiveness of this weapon has significantly increased. With the gradual minor changes, we almost managed to bring it to the proper level. This small damage reduction will bring the effectiveness indicators of “Caucasus” back to its rarity values.

“Kapkan” minelayer

Increased the possibility that the “Kapkan’s” mine cable will break under sufficient load.

Combat laser “Aurora”

The heating rate of parts is reduced by 20%.

Precision missiles “Nest”

Reduced the turning radius of the rockets.

Mechanical leg “ML 200”

PS increased from 325 to 400.

Developer comment: “At the moment, armored vehicles with three mechanical legs, as well as the so-called “Side walkers” are extremely effective solutions in battles in relatively low PS levels. Changing the PS of the legs will solve the problem and practically will not affect the builds on medium and high PS.

Hovers “Icarus IV” and “Icarus VII”

PS increased from 360 to 420.

Armored track

Reduced the turning radius of vehicles with armored tracks.

Engine “Oppressor”

Now the bonus of the engine’s perk decreases with a delay after changing the current speed of the armoured car.

Parts of “legendary” rarity

Shotgun “Nidhogg”

Now the bonus of the shotgun’s perk decreases with a delay after changing the current speed of the armoured car.

Parts of “relic” rarity

Flamethrower “Firebug”

Damage increased by 7%.

How to get to the test server?

If you have ever participated in testing features on a special server, then just start the Launcher from the folder with the test client and wait for the update to complete.

  • Create a new folder for the game on your hard drive.
  • Download the Launcher from this link. The file name should not contain numbers indicating that the file is a duplicate. Please note that you should launch the file that does not contain any digits (1), (2), etc. in its name. If, when starting the installed launcher, you are logged into the live game servers, you need to delete all downloaded launchers from the download folder and try again.
  • Start the Launcher and install the game into the folder you created (for example D:\Public test\Crossout).
  • After the installation is complete, start the Launcher and log into the game with your username and password.
  • The progress of your main account will be transferred to the test server (including parts in storage and levels of reputation with factions).
  • After logging into the server, to transfer progress from your account, press the “Esc” key and select “Copy account data”.
  • Please note the schedule of the test server:
    • Friday, November 13, 2020 from 13:00 to 19:00 (GMT)
    • Saturday, November 14, 2020 from 13:00 to 19:00 (GMT)
    • Sunday, November 15, 2020 from 13:00 to 19:00 (GMT)
  • Any progress you make on the test server will not be transferred to the live game servers (INCLUDING ATTEMPTS TO BUY PACKS).

After testing the changes, we invite you to leave your constructive feedback on the planned rework in THIS THREAD (it will open a bit later after the launch of the test server).

You can report all issues found on the test server here.

The public test server is intended only for testing of the upcoming update, and may not accommodate all players without exception. However, absolutely anyone can join the server, as long as there are free spots.


Discuss it here!

13 November 2020
Test Server