[PC] Crossout 0.11.65 Black Wings

Ravens have returned to the Wasteland, survivors! In this update, you will find an event with unique rewards, new relic weapons and a large number of changes in the game balance.

Return of the Ravens

Get unique parts now! The event will last until September 17!

Special mission “Raven's path”

  • The mission counts towards the progress of daily challenges.
  • For taking part in the mission, the player receives a special temporary resource: talers.

These hexagonal coins, talers, are left from the knechte. They were defeated by the Ravens, but they kept the currency and now sell new parts for it.

  • Talers can only be earned in this mission.
  • Talers can not be sold or purchased through the in-game market.
  • Active “Premium subscription” increases the number of talers received as a result of the battle.
  • After the end of the “Raven's Path” event, all unused talers will be withdrawn from the option to exchange them for any other resources.
  • Talers, as well as a certain amount of resources and parts, can be exchanged for goods from a special temporary workbench, “Raven Pavilion”.

Temporary workbench “Raven Pavilion”

New parts

Small calibre cannon “Median”

  • Rarity: special
  • PS: 950.
  • Durability: 189 pts.
  • Energy consumption: 5 pts.
  • Mass: 342 kg.
  • Deals gunshot damage.

Crafting:

  • 250 units of scrap metal
  • 100 units of wires
  • 100 units of copper
  • 50 units of plastic
  • 225 talers
  • 1 autocannon “Rapier”
  • 1 machine gun “P-23 Defender”

During the event, you can craft 4 such small-caliber cannons.

Defence module “Argus”

  • Rarity: epic.
  • PS: 275.
  • Durability of the launch module: 144 units.
  • Power consumption: 1 unit.
  • Mass: 128 kg.
  • Launches a mobile defensive drone that detects and neutralizes mines, as well as any destructible projectiles for a short time.

Crafting:

  • 550 units of scrap metal
  • 200 units of wires
  • 500 units of copper
  • 100 units of plastic
  • 300 talers
  • 1 Drone “AD-13 Hawk”
  • 1 radar “Oculus VI”
  • 1 Turret “T4 Python”

During the event, you can craft 3 such modules.

In addition, during the event, you will be able to craft the following items:

  • Revolver “Emily”
  • Crossbow “Spike-1”
  • Crossbow “Toadfish”
  • Plasma emitter amplifier “Power unit”
  • Gun-mount wheel (ST and non-ST)
  • Paint: “Plate Steel”, “Burnished Steel”, “Teutonic Cross”, “Teutonic Stripes”.
  • Decor: hologram “Wingbeat”.
  • Stickers: “Landsknecht shield”, “Winged hunter”, “Jouster”.

Banner elements

  • For receiving 100 talers as part of the “Treasurer” medal, the player receives a unique emblem of Ravens.
  • For receiving 200 talers as part of the “Treasurer” medal, the player receives a unique portrait “Stevo”.

New relic weapons

New relic weapons, like all others, are available for crafting at the relic workbench “Secret Workshop” of the Engineers faction.

Turret cannon «ZS-52 Mastodon»

Allows you to land precise shots in any direction at long range. Has two modes:

  • Single shots when you press the trigger.
  • A two-round burst when the shot is fully charged.

Parameters:

  • Rarity: relic.
  • PS: 3600.
  • Ammunition: 10 volleys.
  • Durability: 1505 pts.
  • Energy consumption: 6 pts.
  • Mass: 3038 kg.
  • Perk: When fully charged, the first round deals less damage, but heats all parts within the blast radius.

Crafting:

  • 1000 units of electronics
  • 1000 units of copper
  • 600 units of uranium ore
  • 1000 units of batteries
  • 1 tower cannon “ZS-46 Mammoth”
  • 1 shotgun “Nidhogg”

Tesla emitter “Flash I”

 

Support weapon. Deals equal damage to all targets in the aiming cone. Effective for fighting multiple opponents at once.

Parameters:

  • Rarity: relic.
  • PS: 2400.
  • Durability: 544 pts.
  • Power consumption: 4 pts.
  • Mass: 450 kg.
  • Perk: When dealing damage, slows down weapon reloading by 6% and reduces cabin power by6%, which reduces speed and acceleration (excluding maximum chassis speed). The effects last 1 second and stack up to 12 times.

Crafting:

  • 1000 units of electronics
  • 1000 units of copper
  • 600 units of uranium ore
  • 1000 units of batteries
  • 1 Tesla emitter “Spark III”
  • 1 flamethrower “Draco”

Trials and patches

Added a new patch “Energy weapon mastery 6”.
Added a new trial “Energy Weapons: Legend” and reward in the form of a banner emblem.

“Rare parts”

Autocannon “AC43 Rapier”

Projectile speed reduced by 7%.

Machine gun “P-23 Defender”

Minimum spread in motion and while standing increased by 10%.

Shotgun “Spitfire”

Durability increased by 7% (from 171 to 183 units)

Shotgun “Sledgehammer”

  • Damage reduced by 7%.
  • Maximum pellet range reduced by 20%.

“Special” rarity

Cannon “Prosecutor 76mm”

Damage from projectile hit on the part (gunshot damage) increased by 15%.

Nailgun “Summator”

Projectile spread at maximum weapon charge increased by 10%.

Shotgun “Junkbow”

Damage reduced by 5%.

Shotgun “Mace”

  • Damage reduced by 6%.
  • Maximum pellet range reduced by 20%.

Explosive “Boom”

Durability reduced by 9% (from 34 to 31 units)

“Epic” rarity

“Cricket” launcher

Now the bonus damage from the perk is 80% for every 100 m to the current target (instead of 100%).

Cannon “Executioner 88 mm”

  • Damage from projectile hit on the part (gunshot damage) increased by 15%.
  • Explosive damage increased by 7%.

Pulse Rifle “R-37-39 Adapter”

Durability increased by 10% (from 140 to 154 pts.)

Autocannon “AC64 Joule”

Explosive damage reduced by 5%.

Machine gun “ST-M26 Tackler”

Spread from each shot reduced by 25%.

Comment: With these changes, the machine gun will become a more accurate weapon. Its optimal firing range will also be increased — now the “Tackler” is more effective for medium and long distance fights.

Machine gun “Spectre-2”

The perk bonus now lasts 3 seconds (instead of 2 seconds before the change).

Machine gun “P-29 Protector”

Weapon heating speed reduced by 17%.

Comment: These changes will allow the machine gun to fire for longer and use its perk. Unlike the “Tackler”, now this machine gun is more effective in close combat.

Shotgun “Arothron”

  • Optimal distance increased by 22%.
  • Maximum distance increased by 66%.

Minigun “MG13 Equalizer”

Durability increased by 10% (from 148 to 163 pts.).

Shotgun “Thunderbolt”

Damage increased by 7%.

Shotgun “Fafnir”

Spread when shooting in motion and while standing increased by 15%.

Plasma gun “Quasar”

Durability reduced by 10% (from 597 to 537 pts.).

Guided missile “ATGM Flute”

  • Damage reduced by 22%.
  • Now the perk increases damage by 18% (instead of 12%).
  • Increased hit detection range.

Comment: “Flute” is a long-range weapon. Current tweaks are designed to reduce its effectiveness in situations where the weapon is used in close combat.

Saw “Mauler”

  • Now the perk increases damage by 10% (instead of 15%).
  • Durability reduced by 10% (from 364 to 327 pts.).

Saw “Lacerator”

Damage increased by 10%.

‘Lancelot’ explosives

Durability reduced by 10% (from 63 to 57 pts.).

“Legendary” rarity

Cannon “BC-17 Tsunami”

Explosive damage increased by 10%.

Autocannon “Cyclone”

Durability increased by 10% (from 486 to 535 pts.).

“Reaper” minigun

  • Now, after releasing the fire key, the spinning barrel stops twice as slowly.
  • The time required to spin the barrel is reduced by 12%.
  • Ammo reserves increased by 20%.

Flamethrower ‘Draco’

  • Damage increased by 5%.
  • Part heating speed increased by 50%.

Electric gun “Assembler”

  • Durability reduced by 22% (from 400 to 312 pts.)
  • Mass reduced by 19% (from 360 to 293 kg.)

Comment: Compared to its “sniper” counterparts, Assembler's durability parameters were too high. These changes will correct them.  At the same time, the mass of the weapon has been proportionally reduced.

Machine gun “Aspect”

  • Maximum bonus damage from the perk increased from 50% to 60%.

Rapid-fire machine gun “M-39 Imp”

  • Damage increased by 5%.
  • Durability increased by 10% (from 190 to 209 pts.).

“Relic” rarity

Machine Gun “Punisher”

Durability reduced by 8% (from 400 to 368 pts).

“Porcupine” minelayer

  • Spread reduced by 50%.
  • Barrels now launch above the horizon axis.
  • Time to barrel explosion reduced by 50%.
  • Barrel durability increased by 100%
  • Reloading time increased by 50% (from 2 to 3 seconds).

Comment: Porcupine was an extremely efficient weapon against most land-based cars. Thanks to these changes, the Porcupine will no longer be able to constantly cover whole areas with fire, but it can now aim and fire efficiently at any enemy armoured vehicles, including hovers.

Shotgun “Breaker”

Damage reduced by 7%.

Improved sound effects in the garage “New Dawn” in the weather “Dawn”.

  • Fixed a bug where a player's car in the “Race” mode could start from an unexpected position.
  • Fixed a bug where the bonus to damage from the “Autocannon” skill of “Perseus” co-driver did not work for the “Cyclone” autocannon.
  • Fixed a bug with pink effects from gunshots when using certain graphics cards.
  • Improved a number of icons, texts and descriptions.

Hotfix 07.09.2020

  • Fixed issues related to the sounds of “Mandrake”, autocannons and turret cannons.
  • Improved client stability.

Small update, 14.09.2020

Improved a number of texts and descriptions.


Discuss it here!

3 September 2020
Update