What awaits survivors in the foreseeable future?

Hello, Wasteland survivors! It’s December: soon this controversial year will end, and the “Snowstorm” along with the New Year mood will return to the world of Crossout. It’s the perfect time to share our plans for the near future with you!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all.

The fourth season in Crossout will begin in February!

We are now working hard to bring a new faction to Crossout in February. Who are they and what are their goals? Should survivors worry about their safety? Alas, even the scouts prefer to remain silent: they just look at the rising Sun.

We have yet to learn more about the new season in the upcoming year, but now we can say that the emphasis will be on cool new parts for your vehicles (but several unique objects for the range building will be included as well).

New Year in Crossout

This year we decided to return the “Present heist” brawl that many enjoyed playing last year. Let’s take a look at the brawl’s highlights and find out what to expect as rewards!

  • Players need to defend the truck from attacks by Gronch’s henchmen when it’s loading/unloading gifts, as well as provide escort while it’s moving between bases.
  • As the players progress, side quests become available on the map.
  • Successful completion of a side mission will allow you to apply certain bonuses to the truck.
  • After a certain number of enemy waves, players will have to fight the gang leaders.

As in the past year, especially persistent survivors will be able to compete for the title of the best defender of the New Year and get unique commemorative rewards, depending on their place in the rating.

For the completion of the brawl, the survivors will receive a special resource “Crackers”. Crackers and other resources/parts can be exchanged for rewards from a special workbench. And the rewards will be unique this year!

Every day until January 12, a unique offer will appear on a special workbench, during which you can improve a specific part and are guaranteed to receive an already known set of upgrades!

Let’s give an example of how this would work:

Another event day has begun. You enter the game and notice that today you can upgrade a specific machine gun and get 3 already known bonuses. During the entire duration of the offer, you can upgrade an unlimited number of such machine guns and all of them will have the same bonuses, known in advance.

The schedule with a list of parts for upgrade will be published as a separate news item along with the release of the New Year’s update.

Each offer will be available for several days, and the variety will be updated daily. Most of the unique offers from last year will also return to the workbench, including the “Lacerator” chainsaw and light bars, as well as a number of new ones, including a new unique wheel hubcap and “Bigfoot” spare wheel.

Changes planned for the next updates

Market

In order to make it easier for you to track the market situation for a particular part, we plan to integrate the functionality of price charts as well as a number of other improvements into the game.

Colour correction settings

We are currently working on the colour correction settings as well. With their help, you can adjust the brightness, contrast and color depth of the image. No more pitch-black night or overly illuminated images due to the monitor’s specific features!

Leviathans

We’ve taken into account your feedback on the leviathans and their current build features. In one of the next updates, we plan to implement a mechanic, thanks to which installing many of the same or similar types of weapons will no longer be such a simple and profitable solution. For now we will not go into details and only note that after installing a certain number of weapons of the same type, all subsequent ones will consume more energy.

Balance changes

Of course, we do not forget about the main questions related to in-game balance, and we plan to gradually continue working on them. “Wedges”, hovers and “side - vehicles”, handling of augers and tracks as well as a number of other topics, which we will talk about in the future, when we are ready.

That’s all for today. Follow our news: in the future we will tell you even more about the new season and other changes that are planned for the game in the coming year. We are waiting for you in the “Snowstorm” update!


Discuss it here!

7 December 2020