Devblog
  • Answers to player questions. Part I

    Today we are ready to share a selection of the latest developer answers to player questions.

    22 June 2017
  • Rewards for everyone who participated in the project testing

    We would like to thank everyone who took part in all the game testing. And after the start of OBT, we want to present small, but valuable gifts directly to the players who helped us.

    29 May 2017
  • Steppenwolfs: Part 2

    Today we will introduce you to new info on the faction, that all survivors are going to see at the start of OBT.

    15 May 2017
  • Post-apocalypse cabins

    Cabins are the basis of all armored vehicles, and during OBT the changes will affect them all. Today we will describe to you how the future cabins are going to be different from the current ones.

    17 April 2017
  • Steppenwolfs: Part I

    Very soon we will be ready to start OBT. Today we introduce you to a new faction, that all survivors are going to see at the beginning of OBT.

    30 March 2017
  • Structural parts: Future

    We would like to share our plans to improve structural parts.

    10 March 2017
  • Structural parts: A New Paradigm

    We often make changes in weapon balance, and now it's time to deal with the damage system and the tweaking of structural parts.

    2 February 2017
  • Plans for the future

    Today we are going to raise the curtain on the development of Crossout and tell all our survivors what to expect from the post-apocalyptic universe in the near future.

    18 January 2017
  • Structural Tricks: Part 3

    We continue sharing the intricacies of mechanized warfare with you!

    15 December 2016
  • Structural Tricks: Part 2

    We continue sharing the intricacies of mechanized warfare with you!

    9 December 2016