Now available
on Android and iOS
Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

Two years since testing began

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Greetings, survivors! 

It feels like we only just launched the game's alpha version, and today the gates of the Wasteland have already opened to everyone! Today we would like to remember the main milestones in the project's life.

‘At the cozy fireplace’ Project alpha-testing
‘Line fighting’ from Alpha-testing by Maxitanker

‘Harvester’ from Alpha-testing by Wolfarion

So, 2 years ago we introduced our first players to closed alpha testing. 2 months later (June 26), the official site was launched, and we managed to visit the two largest gaming shows - E3 in Los Angeles and Gamescom in Cologne, Germany.

On August 21 we opened the first Battle Test of the game, which lasted until September 9. New players not only quickly learned the mechanics of Crossout, but also began to actively create, use and share their creations.

Battle monster from ‘Battle Test 1’
‘Combat Buggy’ from ‘Combat Test 1’ by Cheturnadcatii

The next important stage was Battle Test 2, which lasted almost 3 months. Having given access to more players, we also actively conducted contests, including the best PvE mode script contest.

‘Raider truck’ from ‘Battle Test 2’ by Yushchenko
‘Tractor’ from ‘Battle Test 2’ by AccepT_BB

‘Kv220M’ from ‘Battle Test 2’ by RobokcShow

On December 21, 2015, Battle Test 3 was launched, which saw a lot of changes introduced into the game. The biggest change was the introduction of factions that players could join as they progressed through the game.

The second major innovation was a complete revision of the repair system - only the parts of the most complex type could become worn out (weapons, equipment, etc.).

‘Kenworth w900 mk1’ from ‘Battle Test 3’ by Yushchenko 
‘Mobile artillery’ from ‘Battle Test 3’ by DizAster

‘Aspid’ from ‘Battle Test 3’ by BadTANK

The last stage of the Battle Test lasted until April 5. It was on this day that we launched the Closed Beta Test. During the transition to this stage of the game's development, we added a new map ‘Founders Canyon’, and players were given the opportunity to build and launch into battle the formidable ‘Leviathans’ - powerful armoured vehicles.

‘Ex Machina Ural’ from ‘CBT’ by Yushchenko
‘Tramp’ from ‘CBT’ by Gridshake

‘Light command vehicle’ from ‘CBT’ by Tugodoomer

During CBT, we launched servers in the US and Canada, introduced three full-fledged game modes, updated the components system, added support for clans, and finally introduced a ranked battles system.

‘Stars and Stripes’ from ‘CBT’ by Oleg Anatolyevich
‘Boombug’ from ‘CBT’ by Gridshake

‘Carrier One’ from ‘CBT’ by Pauk994
‘Vyvern roadster’ from ‘CBT’ by MadAlex32

May 30, 2017 marked a truly significant date in the history of Crossout — the long-awaited start of Open Beta-Testing.

‘Steppenwolfs’ from ‘OBT’ stage

Crossout is constantly improving and changing in many ways thanks to you - the players who participated throughout the project's testing.


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1 June 2017
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