Now available
on Android and iOS
Crossout is the post-apocalyptic MMO Action game in which you can craft your unique battle vehicles from a myriad of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles in the air and on the ground.

Crossout Update 0.3.12

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Brawls 
Brawl reward system has been refashioned. Now brawls have greater rewards and encourage active fighting.

  • Resource and reputation reward for Brawls is increased by 50%.  
  • Experience in "Free for all" mode will now be given only to the players who actively fought in battle.
  • Experience in "Storm warning" mode will now be given according to the place occupied by a player plus his efficiency in battle.

Raids 
We have decided to boost the reward for participation in a "Convoy" mode so that the defenders got another reason to deliver the convoy truck to its final destination.

  • Changed reward system in "convoy" mode. Now players will be recieving reputation according to the passed distance.
    • 25% of the way will give you 100 reputation.
    • 50% of the way will give you 150 reputation.
    • 75% of the way will give you 250 reputation.
    • 100% of the way will give you 400 reputation.
  • Time to Leviathan appearance at the start of the match in ‘Invasion’ mode has been increased from 5 to 10 seconds.

Balance 
In this patch we paid most attention to the "legendary" weapon changes.

  • PS of all weapons of "epic" and "legendary" rarity has been raised by 20%.
  • Harvester - Damage raised from 23 to 35.
  • "Reaper" minigun - Weapon ability changed. Now every 10th shot has a piercing effect.
  • "Retcher" grenade launcher - Turning speed significntly decreased.
  • Rocket launcher "Hurricane" - Reload speed moderately raised. Rocket speed raised. Ammo capacity raised.
  • Aoutcannon 25mm - PS raised bt 30%.
  • Minelayer "Porcupine" - PS raised by 20%.
  • "Scorpion" - PS raised by 20%.
  • Flamethrower "BBQ" - Fire rate raised. Range increased. Damage cone narrowed.
  • Cabins - Structure decreased by 20%.

Miscellaneous

  • Changed recipes for "epic" weapons.
    • Number of required details reduced to 6.
    • Amount of required wires raised by 50%.
  • Changed recipes for "legendary" weapons.
    • Number of required details reduced to 5.
    • Amount of required electronics raised by 50%.
  • Added sound for bullets flying close by.
  • Optimized several maps.
  • Improved a number of interface and design elements.
  • Players will no longer spawn in flooded parts of the map.
  • Drones can no longer take off if they are hindered by elements of the vehicle's design.
    • The takeoff vector doesn't change if a vehicle is reclined.
  • Improved appearance of a number of stickers.
  • Improved a number of texts.
  • Added display of item characteristics when viewing contents of containers.

Bug fixes 

  • Fixed missiles exploding in collisions with other missiles.
  • Fixed battle sounds playing in debriefing screen.
  • Fixed animation of opening a container.
  • Fixed a bug where the drone could ‘fly’ into the ground.
  • Fixed graphical effect of automatic cannon shooting.
  • Fixed car disappearance at the Exhibition.
  • Fixed a client crash in player profile screen.
  • Fixed scrolling through lists using a gamepad.
  • Turning speed of "epic" machinegun has been increased.
8 December 2016