Crossout Update 0.3.11
Interface
- Added support for gamepad controls.
- Basic principle: sticks control the cursor.
- Also supporting the Xbox 360 gamepad.
- There are several controls presets.
- Weapon icons are no longer displayed in the construction mode.
- Added ‘To Battle’ button in the absence of necessary parts in storage in production window.
- Improved debriefing screen.
- Added automatic tab scrolling.
- Added animation for accumulation of resources and components required to build a part.
‘Raid’ AI
We continue to improve the enemy AI. Now the raiders have learnt to use the advantages of their weaponary.
- Convoy truck now slows down, if a player stands in front of it.
- Enemies armed with saws and augers now attack opponents without moving away from them.
- In ‘Convoy’ mode opponents with big guns keep at a distance from the convoy and fire from afar.
Miscellaneous
- Added a number of new stickers.
- Improved several visual effects.
- Added and finalized a number of sounds.
- Improved a number of texts.
- Modified Market column headers.
- Improved Tournament screen.
- Number of parts ‘Oblique slope’ and ‘Oblique strut’ for Nomads faction increased to 10.
- Improved appearance of some stickers.
- The work on interface adaptation for FullHD resolution is on.
- Changed the rarity of the paints in packs: "Midnight" paint has the common rarity and the "Aluminium" paint has a relic rarity.
Bug fixes
- Fixed display of drones on the map.
- Fixed damage upgrade for drones and turrets: it now stands at 5%.
- Fixed a bug with dismantling a vehicle queued for battle.
- Fixed several sound effect errors.
- Fixed several map bugs.
- Fixed the ability to ‘Repair through re-entry into the battle’.
- Fixed a bug with similar-looking 'Stop' and 'No escape' signs.
- Fixed engine behaviour. Now the maximum speed of the engine is inversely proportional to its power.
- Fixed a bug that matches 17 players as 8 agains 9.
24 November 2016