Devblog

Plans for the future

Today we are going to raise the curtain on the development of Crossout and tell all our survivors what to expect from the post-apocalyptic universe in the near future.

18 January 2017
Structural Tricks: Part 3

We continue sharing the intricacies of mechanized warfare with you!

15 December 2016
Structural Tricks: Part 2

We continue sharing the intricacies of mechanized warfare with you!

9 December 2016
Structural Tricks: Part 1

Today we are going to reveal a few tricks to our rookie drivers on how to improve the combat capability of their armoured vehicles.

7 December 2016
Clan wars

At specific times, several groups of the most courageous representatives from each clan can participate in a unique mission.

9 November 2016
New parts procurement system

Our project is currently in closed beta testing stage. We are trying out new mechanics, approaches and solutions to ensure that the game is more interesting and captivating.

21 July 2016
Seasons

Now, fans of PvE raids in Crossout have the opportunity to increase their rewards by taking part in Crossout seasons! Seasons are the newest addition to the game. A season is a chain of special PvE missions that reward survivors with a variety of resources as well as the final grand prize.

11 July 2016
Battle mode: Storm warning!

In the latest editions of the developer blogs, we want to discuss battle modes that are already in the game and the ones that will appear in the near future. Today's blog is dedicated to a new game mode.

16 June 2016
Weapons in Crossout. Part V - with developer's answers

Today we want to introduce you to a new type of weapon — the ‘Relic’. Parts of this rarity differ significantly from any other weapons in the game. At the moment, relic weapons are the most powerful, rare, and unusual.

24 May 2016
Game Market - with developer's answers

The “Market” in our project is a unique place, where players can sell any parts obtained in a battle or built with a workbench, at a price that they feel is right.

25 April 2016

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